Combat

Damage
0.3–0.8
Range
0.61–1.3 tiles
Critical chance
20 %
Critical multiplier
2 ×
Targets per swing
3
Knockdown
1.5
Push back
0.3
Swing time
3
Minimum swing
3
Speed
0.9
Swing arc
0.8
Style
Swinging
Skill
Long Blunt
Two-handed
Yes
Door damage
3
Tree damage
10

Durability

Condition
2
Wear chance
1 in 3
Possible breakage results

General

Encumbrance
2.6
Attaches as
Guitar Acoustic
ID
Base.GuitarAcoustic
isfirefuelrepairwithtape