Combat
- Damage
- 0.3–0.6
- Range
- 0.61–1.25 tiles
- Critical chance
- 5 %
- Critical multiplier
- 2 ×
- Targets per swing
- 3
- Knockdown
- 2
- Push back
- 0.3
- Swing time
- 4
- Minimum swing
- 4
- Speed
- 1.1
- Swing arc
- 0.75
- Style
- Swinging
- Skill
- Long Blunt
- Two-handed
- Yes
- Door damage
- 5
- Tree damage
- 0
Durability
- Condition
- 3
- Wear chance
- 1 in 2
- Possible breakage results
General
- Encumbrance
- 3
- Attaches as
- Guitar
- ID
- Base.Banjo