Combat
- Damage
- 1.8–2.8
- Range
- 0.61–1.35 tiles
- Critical multiplier
- 2 ×
- Targets per swing
- 3
- Knockdown
- 2
- Push back
- 0.3
- Swing time
- 2
- Minimum swing
- 3
- Speed
- 0.7
- Swing arc
- 0.8
- Weapon length
- 0.5
- Style
- Swinging
- Skill
- Long Blunt
- Two-handed
- Yes
- Door damage
- 35
- Tree damage
- 55
- Always knocks down
- Yes
Durability
- Condition
- 15
- Wear chance
- 1 in 25
General
- Encumbrance
- 6 kg
- Metal value
- 120
- ID
- Base.BarBell
| Field | Value |
|---|---|
| EnduranceMod | 3.0 |
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