Combat

Damage
0.5–1.2
Range
0.61–1 tiles
Critical chance
30 %
Critical multiplier
2 ×
Targets per swing
1
Knockdown
0
Push back
0.5
Swing time
3
Minimum swing
3
Speed
1
Swing arc
0.65
Weapon length
0.29
Style
Swinging
Skill
Short Blunt
Door damage
9
Tree damage
0

Durability

Condition
10
Wear chance
1 in 20
Barricades
Yes
Possible breakage results

General

Encumbrance
2.5
Metal value
25
Attaches as
Hammer

Made from

Make Block Bludgeon×1