Where to find
| Room | Containers | Weight | rolls |
|---|---|---|---|
| Anthropology classroom | Display Case | 100 | |
| Safehouse Loot Late | Crate | 80 | |
| Safehouse Loot Late | Cupboard | 80 | |
| Safehouse Loot Late | Box | 80 | |
| Safehouse Loot Late | Shelves | 80 | |
| Safehouse Loot Late | Box | 80 | |
| Safehouse Loot Late | Cabinet | 40 |
Combat
- Damage
- 0.4–1
- Range
- 0.61–1.1 tiles
- Critical chance
- 20 %
- Critical multiplier
- 2 ×
- Targets per swing
- 1
- Knockdown
- 0
- Push back
- 0.5
- Swing time
- 3
- Minimum swing
- 3
- Speed
- 1.1
- Swing arc
- 0.65
- Weapon length
- 0.23
- Style
- Swinging
- Skill
- Short Blunt
- Door damage
- 5
- Tree damage
- 0
Durability
- Condition
- 5
- Wear chance
- 1 in 10
General
- Encumbrance
- 1.5 kg
- Attaches as
- Hammer
Made from
| Make Bone Club | ×1 |
Used to make
| Make Spiked Club | ×1 | |
| Make Scrap Metal Morningstar | ×1 |
- ID
- Base.BoneClub
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