Combat
- Damage
- 0.4–0.8
- Range
- 0.61–1.1 tiles
- Critical chance
- 20 %
- Critical multiplier
- 2 ×
- Targets per swing
- 2
- Knockdown
- 2
- Push back
- 0.3
- Swing time
- 4
- Minimum swing
- 4
- Speed
- 1
- Swing arc
- 0.67
- Weapon length
- 0.23
- Style
- Swinging
- Skill
- Short Blunt
- Door damage
- 10
- Tree damage
- 0
Durability
- Condition
- 4
- Wear chance
- 1 in 5
General
- Encumbrance
- 1
- Attaches as
- Wrench
- ID
- Base.BrassNameplate