Combat

Damage
0.2–0.4
Range
0.61–0.9 tiles
Critical chance
10 %
Critical multiplier
10 ×
Targets per swing
2
Knockdown
2
Push back
0.01
Swing time
4
Minimum swing
4
Swing arc
0.65
Weapon length
0.2
Damage type
Slash
Style
Stab
Skill
Short Blade
Door damage
5
Tree damage
0
Execution
Jaw Stab

Durability

Condition
6
Wear chance
1 in 9

General

Encumbrance
0.5
Researchable
Forge Forks
Attaches as
Not Knife