Combat

Damage
0.9–1.4
Range
0.61–1.35 tiles
Critical chance
70 %
Critical multiplier
2 ×
Targets per swing
3
Knockdown
1.5
Push back
0.3
Swing time
3
Minimum swing
3
Speed
1
Swing arc
0.8
Style
Swinging
Skill
Long Blunt
Two-handed
Yes
Door damage
10
Tree damage
0

Durability

Condition
12
Wear chance
1 in 9
Possible breakage results

General

Encumbrance
3.5
Attaches as
Guitar
ID
Base.GuitarElectricBass
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