Combat

Damage
0.7–1.5
Range
0.61–1.2 tiles
Critical chance
15 %
Critical multiplier
5 ×
Targets per swing
2
Knockdown
2
Push back
0.3
Swing time
4
Minimum swing
3
Speed
1
Swing arc
0.67
Weapon length
0.38
Damage type
Slash
Style
Swinging
Skill
Axe
Door damage
20
Tree damage
5

Durability

Condition
10
Wear chance
1 in 15

General

Encumbrance
2
Attaches as
Big Weapon
ID
Base.IceAxe