Combat

Damage
0.6–1.1
Range
0.61–1.2 tiles
Critical chance
35 %
Critical multiplier
4 ×
Targets per swing
2
Knockdown
0
Push back
0.5
Swing time
3
Minimum swing
3
Speed
1.1
Swing arc
0.65
Weapon length
0.35
Damage type
Slash
Style
Swinging
Skill
Axe
Two-handed
Yes
Door damage
10
Tree damage
1

Durability

Condition
10
Wear chance
1 in 10
Head Condition
5
Possible breakage results

General

Encumbrance
2
Researchable
Make Jawbone Axe, Make Jawbone Morningstar
Attaches as
Big Weapon

Made from

Make Jawbone Axe×1