Combat

Damage
0.6–1
Range
0.61–1.28 tiles
Critical chance
30 %
Critical multiplier
3 ×
Targets per swing
2
Knockdown
2
Push back
0.3
Swing time
4
Minimum swing
4
Speed
1
Swing arc
0.65
Style
Swinging
Skill
Improvised, Long Blunt
Two-handed
Yes
Door damage
7
Tree damage
0

Durability

Condition
15
Wear chance
1 in 15
Possible breakage results

General

Encumbrance
2.5
Researchable
Sheet Metal-Reinforce Weapon, Can-Reinforce Short Weapon, Can-Reinforce Weapon
Attaches as
Shovel

Made from

Can-Reinforce Long Weapon×1