Combat
- Damage
- 0.2–0.3
- Range
- 0.61–1.55 tiles
- Critical chance
- 5 %
- Critical multiplier
- 2 ×
- Targets per swing
- 2
- Knockdown
- 0
- Push back
- 0.3
- Swing time
- 2
- Minimum swing
- 2
- Speed
- 1.3
- Swing arc
- 0.8
- Style
- Swinging
- Skill
- Improvised, Long Blunt
- Two-handed
- Yes
- Door damage
- 1
- Tree damage
- 0
Durability
- Condition
- 3
- Wear chance
- 1 in 1
General
- Encumbrance
- 1
- Attaches as
- Shovel
Made from
| Make Fishing Rod | ×1 |
- ID
- Base.CraftedFishingRod