Combat

Damage
0.5–1
Range
0.61–1.1 tiles
Critical chance
25 %
Critical multiplier
2 ×
Targets per swing
2
Knockdown
2
Push back
0.3
Swing time
4
Minimum swing
4
Speed
1
Swing arc
0.67
Weapon length
0.3
Style
Swinging
Skill
Short Blunt
Door damage
10
Tree damage
0

Durability

Condition
10
Wear chance
1 in 25

General

Encumbrance
1.5
Attaches as
Wrench
ID
Base.PipeWrench
killanimalpipewrenchsmeltablesteelmediumplushasmetal