Combat

Damage
1.2–1.8
Range
0.67–8 tiles
Critical chance
50 %
Critical multiplier
8 ×
Targets per swing
9
Knockdown
8
Push back
0.8
Swing time
2
Swing arc
0.9
Style
Firearm
Two-handed
Yes
Door damage
30

Firearm

Ammo
base:shotgun_shells
Rounds
2
Aim modifier
2
Two-handed
Yes
Hit chance
70 %
Aiming time
30
Reload time
25
Recoil delay
34
Projectiles
9
Spread
2
Jam chance
0
Sound radius
200 tiles
Fire mode
Single
Stopping power
40
Piercing
No
Sight range
3 tiles
Reload type
doublebarrelshotgunsawn

Durability

Condition
10
Wear chance
1 in 200

General

Encumbrance
3
Metal value
45
Attaches as
Rifle

Made from

Saw Off Shotgun×1