Combat
- Damage
- 0.6–1.7
- Range
- 0.61–1.35 tiles
- Critical chance
- 10 %
- Critical multiplier
- 3 ×
- Targets per swing
- 3
- Knockdown
- 3
- Push back
- 0.3
- Swing time
- 0.5
- Minimum swing
- 0.5
- Speed
- 0.9
- Swing arc
- 0.8
- Weapon length
- 0.5
- Damage type
- Slash
- Style
- Swinging
- Skill
- Axe
- Two-handed
- Yes
- Door damage
- 55
- Tree damage
- 55
Durability
- Condition
- 10
- Wear chance
- 1 in 10
- Sharpness
- 1
General
- Encumbrance
- 3 kg
- Metal value
- 120
- Researchable
- Forge Meat Cleaver Blade
- Attaches as
- Big Weapon
Made from
| Make Scrap Metal Cleaver | ×1 |
- ID
- Base.Axe_ScrapCleaver
| Field | Value |
|---|---|
| EnduranceMod | 3.0 |
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