Combat

Damage
0
Range
0.61–0.6 tiles
Critical chance
0 %
Critical multiplier
0 ×
Targets per swing
1
Knockdown
0
Push back
0.3
Swing time
0.5
Minimum swing
0.5
Swing arc
0.95
Style
Firearm
Door damage
0

Firearm

Ammo
base:cap_gun_cap
Rounds
8
Hit chance
0 %
Aiming time
25
Reload time
30
Recoil delay
11
Projectiles
1
Jam chance
0
Sound radius
30 tiles
Stopping power
0
Sight range
2–5 tiles
Reload type
revolver

Durability

Condition
10
Wear chance
1 in 200

General

Encumbrance
0.5
Metal value
30
Attaches as
Holster
ID
Base.Revolver_CapGun
hasmetalfirearmismementofakeweapon
FieldValue
UseEndurancefalse