Combat
- Damage
- 0.2–0.4
- Range
- 0.61–1 tiles
- Critical chance
- 5 %
- Targets per swing
- 2
- Knockdown
- 2
- Push back
- 0.3
- Swing time
- 4
- Minimum swing
- 4
- Speed
- 1.2
- Swing arc
- 0.65
- Style
- Swinging
- Skill
- Short Blunt
- Door damage
- 5
- Tree damage
- 0
Durability
- Condition
- 1
- Wear chance
- 1 in 1
General
- Encumbrance
- 0.7
- ID
- Base.Violin