Traits, occupations and the point budget
Your occupation sets the starting point balance. Traits can spend points or add points in exchange for a drawback. In the tables, + adds points and − spends them. Free trait points and the negative-trait penalty in your world settings can change the final balance.
What things cost
| Occupation | Points |
|---|---|
| Burglar | -6 |
| Custom Occupation | +8 |
| Veteran | -8 |
| Traits | Points |
|---|---|
| Athletic | -10 |
| Deaf | +12 |
| Strong | -10 |