| | Adrenaline Junkie | Moves faster when highly panicked.↔ Agoraphobic, Claustrophobic, Cowardly, Desensitized | +4 |
| | Agoraphobic | Gets panicked when outdoors.↔ Adrenaline Junkie, Brave, Desensitized, Claustrophobic | −4 |
| | All Thumbs | Transfers inventory items slowly. Can't craft anything while walking.
Slower rope climbing speed, and higher chance of falling.
Slower weapon shouldering time.↔ Dextrous | −2 |
| | Artisan | Better at pottery and glass crafts. | +2 |
| | Short of Breath | Faster endurance loss. | −5 |
| | Athletic | Faster running speed.
Can run for longer without tiring.↔ High Weight, Fit, Very High Weight, Out of Shape, Unfit, Very Low Weight, Smoker | +10 |
| | Baseball Player | | +4 |
| | Blacksmith Knowledge | Can use an anvil to create metal items.↔ Blacksmith Knowledge | +6 |
| | Brave | Less prone to becoming panicked.↔ Cowardly, Agoraphobic, Claustrophobic, Desensitized | +4 |
| | Brawler | | +6 |
| | Claustrophobic | Gets panicked when in small indoor rooms.↔ Adrenaline Junkie, Agoraphobic, Brave, Desensitized | −4 |
| | Clumsy | Makes more noise when moving.↔ Graceful | −2 |
| | Conspicuous | More likely to be spotted by zombies.↔ Inconspicuous | −4 |
| | Keen Cook | Knows cooking recipes.↔ Keen Cook | +3 |
| | Cowardly | Especially prone to becoming panicked.↔ Adrenaline Junkie, Brave, Desensitized | −2 |
| | Crafty | Increased XP gains for Crafting skills.↔ Fast Learner, Slow Learner | +3 |
| | Deaf | Can't hear sound.↔ Hard of Hearing, Keen Hearing | −12 |
| | Dextrous | Transfers inventory items quickly.
Faster rope climbing speed, and less chance of falling.
Faster weapon shouldering time.↔ All Thumbs | +2 |
| | Disorganized | Decreased container inventory capacity.
Affects world containers and bags, but not your main inventory.↔ Organized | −6 |
| | Eagle Eyed | Faster visibility fade.
Higher visibility arc.
Weapon sights more effective at long range.↔ Short Sighted | +4 |
| | Fast Healer | Recovers quickly from injuries and illness.↔ Slow Healer | +6 |
| | Fast Learner | Increased XP gains.↔ Crafty, Slow Learner | +6 |
| | Fast Reader | Takes less time to read books.↔ Slow Reader, Illiterate | +2 |
| | Weak | Less knockback from melee weapons.
Decreased carrying weight.↔ Stout, Strong, Puny | −6 |
| | First Aider | | +2 |
| | Angler | | +4 |
| | Fit | ↔ Athletic, Very High Weight, Out of Shape, High Weight, Unfit | +6 |
| | Gardener | | +2 |
| | Graceful | Makes less noise when moving.↔ Clumsy | +4 |
| | Gymnast | | +5 |
| | Handy | Faster and stronger constructions. | +8 |
| | Hard of Hearing | Smaller perception radius.
Smaller hearing range.↔ Deaf, Keen Hearing | −4 |
| | Hearty Appetite | Needs to eat more regularly.↔ Light Eater, Very Low Weight | −4 |
| | Fear of Blood | Panic when performing first aid on self.
Cannot perform first aid on others.
Gets stressed when bloody.↔ Desensitized | −5 |
| | Herbalist | Can find medicinal herbs and craft medicines and poultices from them.↔ Herbalist | +4 |
| | Hiker | | +5 |
| | High Thirst | Needs more water to survive.↔ Low Thirst | −2 |
| | Hunter | | +8 |
| | Tinkerer | | +4 |
| | Target Shooter | | +5 |
| | Illiterate | Cannot read any books or in-world text.↔ Fast Reader, Slow Reader | −10 |
| | Inconspicuous | Less likely to be spotted by zombies.↔ Conspicuous | +4 |
| | Inventive | Has lower skill level requirements to research recipes from items or auto learn recipes.↔ Inventive | +2 |
| | Iron Gut | Less chance to have food illness.↔ Weak Stomach | +2 |
| | Restless Sleeper | Slow loss of tiredness while sleeping. | −6 |
| | Runner | | +4 |
| | Keen Hearing | Larger perception radius.↔ Deaf, Hard of Hearing | +6 |
| | Light Eater | Needs to eat less regularly.↔ Hearty Appetite, Very High Weight | +2 |
| | Low Thirst | Needs less water to survive.↔ High Thirst | +2 |
| | Mason | Better at building stone and brick constructions. | +2 |
| | Vehicle Knowledge | Has knowledge of common and commercial vehicle models, and repairs.↔ Vehicle Knowledge | +3 |
| | Wakeful | Needs less sleep.↔ Sleepyhead | +3 |
| | Sleepyhead | Needs more sleep.↔ Wakeful | −4 |
| | Cat's Eyes | Better vision at night. | +3 |
| | Nutritionist | Can see the nutritional values of any food.↔ Nutritionist | +2 |
| | Organized | Increased container inventory capacity.↔ Disorganized | +4 |
| | Outdoorsy | Less affected by harsh weather conditions. | +2 |
| | Out of Shape | Low endurance, low endurance regeneration.↔ Athletic, Fit, Unfit | −6 |
| | Reluctant Fighter | Decreased combat XP gains. | −5 |
| | Prone to Illness | More prone to disease.
Faster rate of zombification.↔ Resilient | −4 |
| | Resilient | Less prone to disease.
Slower rate of zombification.↔ Prone to Illness | +4 |
| | Former Scout | Start fires faster. | +6 |
| | Short Sighted | Smaller view distance.
Slower visibility fade.
Weapon sights less effective.↔ Eagle Eyed | −2 |
| | Slow Healer | Recovers slowly from injuries and illness.↔ Fast Healer | −3 |
| | Slow Reader | Takes longer to read books and other literature.↔ Fast Reader, Illiterate | −2 |
| | Slow Learner | Decreased XP gains.↔ Crafty, Fast Learner | −6 |
| | Smoker | Unhappiness rises when tobacco is not smoked.
Stress and unhappiness decrease after smoking tobacco.↔ Athletic | −3 |
| | Speed Demon | Drives very fast.↔ Sunday Driver | +1 |
| | Stout | Extra knockback from melee weapons.
Increased carrying weight.↔ Weak, Strong, Puny | +6 |
| | Strong | Extra knockback from melee weapons.
Increased carrying weight.↔ Weak, Stout, Puny | +10 |
| | Sunday Driver | Drives very slow.↔ Speed Demon | −1 |
| | Sewer | | +4 |
| | Thick-skinned | Lower chance of being scratched or bitten.↔ Thin-skinned | +8 |
| | Thin-skinned | Higher chance of being scratched or bitten by zombies.↔ Thick-skinned | −8 |
| | Unfit | Very low endurance and endurance regeneration.↔ Athletic, Fit, Out of Shape | −10 |
| | Puny | Far less knockback from melee weapons.
Extremely small carrying weight.↔ Weak, Stout, Strong | −10 |
| | Weak Stomach | Higher chance to have food illness.↔ Iron Gut | −2 |
| | Slow Metabolism | Permanent tendency to gain weight. Starts with High Weight trait.↔ Fast Metabolism | −2 |
| | Fast Metabolism | Permanent tendency to lose weight. Starts with Low Weight trait.↔ Slow Metabolism | −2 |
| | Whittler | Can carve wood and bone items. | +2 |
| | Bushcrafter | Can find medicinal herbs and craft medicines and poultices from them, and make simple stone and bone tools.
Start fires faster. | +8 |