Extinction
Differences from Apocalypse: 55 / 188
| Variable | Extinction | Apocalypse |
|---|---|---|
| Fishing Abundance | Poor | Poor |
| Maximum Media XP Level | 3 | 3 |
| Maximum Dismantling XP Level | 0 | 0 |
| Blood Splat Lifespan Days | 0 | 0 |
| Literature Cooldown Days | 90 | 45 |
| Negative Traits Penalty | None | None |
| Minutes Per Skill Book Page | 2 | 2 |
| Kill Crops Grown Inside | true | true |
| Plant Growing Seasons | true | true |
| Farms not on Ground Level [!] | false | false |
| Farming Speed | 1 | 1 |
| Farming Abundance | 1 | 1 |
| Maximum Looted Building Chance | 50 | 25 |
| Days Until Max Looted Building Chance | 60 | 90 |
| Rural Building Looted Chance Multiplier | 1 | 0.5 |
| Maximum Diminished Loot Percentage | 0 | 20 |
| Days Until Maximum Diminished Loot | 1,825 | 3,650 |
| Muscle Strain Factor | 1 | 0.7 |
| Discomfort Factor | 1 | 0.8 |
| Wound Infection Damage Factor | 2 | 1 |
| No Black Clothes | true | true |
| Easy Climbing | false | false |
| Maximum Fire Fuel Hours | 8 | 8 |
| Firearms Use Damage Chance | Zombies only | Zombies only |
| Firearm Noise Multiplier | 1.25 | 1 |
| Firearm Jam Multiplier | 1.25 | 1 |
| Firearm Moodle Multiplier | 1.25 | 1 |
| Firearm Weather Multiplier | 1.25 | 1 |
| Firearm Headgear Effect | true | true |
| Clay chance - Lake | 0.05 | 0.05 |
| Clay chance - River | 0.05 | 0.05 |
| Generator tile range | 20 | 20 |
| Generator vertical range | 3 | 3 |
| Basement | ||
| Basement Spawn Frequency | Sometimes | Sometimes |
| In-game Map | ||
| Allow Mini-Map | false | false |
| Allow World Map | true | true |
| All Known On Start | false | false |
| Light Needed To Read Map | true | true |
| Zombie Lore | ||
| Speed | Random | Random |
| Random Sprinter Amount | 6 | 0 |
| Strength | Superhuman | Normal |
| Toughness | Tough | Random |
| Transmission | Blood and Saliva | Blood and Saliva |
| Infection Mortality | 2-3 Days | 2-3 Days |
| Reanimate Time | 0-1 Minutes | 0-1 Minutes |
| Cognition | Random | Basic Navigation |
| Random Door Opening Amount | 10 | 0 |
| Crawl Under Vehicle | Very Often | Often |
| Memory | Long | Normal |
| Sight | Normal | Random between Normal and Poor |
| Hearing | Normal | Random between Normal and Poor |
| New Stealth System | true | true |
| Environmental Attacks | true | false |
| Damage Construction | true | true |
| Day/Night Zombie Speed Effect | Both | Both |
| Zombie House Alarm Triggering | true | true |
| Drag Down | true | true |
| Crawlers Drag Down | true | false |
| Zombie Lunge | true | true |
| Zombie Armor Factor | 2 | 2 |
| Maximum Zombie Armor Defense | 90 | 85 |
| Chance Of Attached Weapon | 6 | 6 |
| Zombie Fall Damage Multiplier | 1 | 1 |
| Fake Dead Zombie Reanimation | World and Combat Zombies | World Zombies |
| Player Spawn Area | Inside the building | Inside the building and around it |
| Zombies To Damage Fences | 20 | 25 |
| Fence Damage Multiplier | 1.5 | 1 |
| ZombieConfig | ||
| Population Multiplier | 1.2 | 0.65 |
| Population Start Multiplier | 1.5 | 1 |
| Population Peak Multiplier | 2 | 1.5 |
| Population Peak Day | 28 | 28 |
| Respawn Hours | 72 | 0 |
| Respawn Unseen Hours | 16 | 0 |
| Respawn Multiplier | 0.1 | 0 |
| Redistribute Hours | 12 | 12 |
| Follow Sound Distance | 200 | 100 |
| Rally Group Size | 10 | 20 |
| Rally Group Size Variance | 50 | 50 |
| Rally Travel Distance | 20 | 20 |
| Rally Group Separation | 15 | 15 |
| Rally Group Radius | 3 | 3 |
| Zombie count before deletion | 300 | 300 |
| MultiplierConfig | ||
| Global Multiplier | 1 | 1 |
| Use Global Multiplier | true | true |
| Fitness Multiplier | 1 | 1 |
| Strength Multiplier | 1 | 1 |
| Sprinting Multiplier | 1 | 1 |
| Lightfooted Multiplier | 1 | 1 |
| Nimble Multiplier | 1 | 1 |
| Sneaking Multiplier | 1 | 1 |
| Axe Multiplier | 1 | 1 |
| Long Blunt Multiplier | 1 | 1 |
| Short Blunt Multiplier | 1 | 1 |
| Long Blade Multiplier | 1 | 1 |
| Short Blade Multiplier | 1 | 1 |
| Spear Multiplier | 1 | 1 |
| Maintenance Multiplier | 1 | 1 |
| Carpentry Multiplier | 1 | 1 |
| Cooking Multiplier | 1 | 1 |
| Agriculture Multiplier | 1 | 1 |
| First Aid Multiplier | 1 | 1 |
| Electrical Multiplier | 1 | 1 |
| Welding Multiplier | 1 | 1 |
| Mechanics Multiplier | 1 | 1 |
| Tailoring Multiplier | 1 | 1 |
| Aiming Multiplier | 1 | 1 |
| Reloading Multiplier | 1 | 1 |
| Fishing Multiplier | 1 | 1 |
| Trapping Multiplier | 1 | 1 |
| Foraging Multiplier | 1 | 1 |
| Knapping Multiplier | 1 | 1 |
| Masonry Multiplier | 1 | 1 |
| Pottery Multiplier | 1 | 1 |
| Carving Multiplier | 1 | 1 |
| Animal Care Multiplier | 1 | 1 |
| Tracking Multiplier | 1 | 1 |
| Blacksmithing Multiplier | 1 | 1 |
| Butchering Multiplier | 1 | 1 |
| Glassmaking Multiplier | 1 | 1 |