Rising
Differences from Apocalypse: 46 / 188
| Variable | Rising | Apocalypse |
|---|---|---|
| Abundant Loot Factor | 3 | 3 |
| Temperature | Normal | Normal |
| Rain | Normal | Normal |
| Erosion Speed | Slow (200 Days) | Slow (200 Days) |
| Erosion Days | 0 | 0 |
| Farming Speed | Normal | Normal |
| Compost Time | 2 Weeks | 2 Weeks |
| Stats Decrease | Normal | Normal |
| Nature's Abundance | Normal | Normal |
| House Alarms Frequency | Extremely Rare | Sometimes |
| Locked Houses Frequency | Often | Very Often |
| Starter Kit | true | false |
| Nutrition System | true | true |
| Food Spoilage | Normal | Normal |
| Refrigeration Effectiveness | Normal | Normal |
| Loot Seen Prevent Hours | 0 | 0 |
| Hours for Loot Respawn | 0 | 0 |
| Max Items For Loot Respawn | 5 | 5 |
| Construction Prevents Loot Respawn | true | true |
| World Item Removal List | Base.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_Rat | Base.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_Rat |
| Hours for Removal List | 24 | 24 |
| Removal List as Whitelist | false | false |
| Months since the Apocalypse | 0 | 0 |
| Plant Resilience | Normal | Normal |
| Farming's Abundance | Normal | Normal |
| Endurance Regeneration | Normal | Normal |
| Helicopter | Never | Once |
| Meta Event | Sometimes | Sometimes |
| Sleeping Event | Never | Never |
| Generator Fuel Consumption | 0.1 | 0.1 |
| Generators | Rare | Rare |
| Annotated Map Chance | Sometimes | Sometimes |
| Free Trait Points | 0 | 0 |
| Player-built Construction Strength | High | Normal |
| Darkness during night | Normal | Normal |
| Length of nights | Normal | Normal |
| Bone Fracture | false | true |
| Injury Severity | Low | Normal |
| Time Before Corpse Removal | 216 | 216 |
| Decaying Corpse Health Impact | Normal | Normal |
| Zombie Health Impact | false | false |
| Blood Level | Normal | Normal |
| Clothing Degradation | Normal | Normal |
| Fire Spread | true | true |
| Rotten Food Removal | -1 | -1 |
| Generator Working in Exterior | true | true |
| Maximum Fog Intensity | Normal | Normal |
| Maximum Rain FX Intensity | Normal | Normal |
| Snow on Ground | true | true |
| Melee Movement Disruption | true | true |