Combat

Damage
0
Range
10 tiles
Targets per swing
0
Knockdown
0
Swing time
1.5
Minimum swing
1.5

Durability

Condition
1

Fire and explosives

Ignites
10 %
Ignition energy
20
Explosion power
70
Explosion range
6 tiles
Timer
5 s
Sensor range
3 tiles

General

Encumbrance
1.5

Made from

Add Short-Range Motion Sensor to Bomb×1

Featured in: Foraging: zones, seasons and skills