Combat

Damage
0.5–1
Range
0.61–1.1 tiles
Critical chance
25 %
Critical multiplier
2 ×
Targets per swing
2
Knockdown
0
Push back
0.3
Swing time
2
Minimum swing
2
Speed
1
Swing arc
0.72
Weapon length
0.35
Style
Swinging
Skill
Axe
Door damage
2
Tree damage
1

Durability

Condition
10
Wear chance
1 in 10
Head Condition
10
Possible breakage results

General

Encumbrance
1.5
Researchable
Carve Bone War Hatchet Head, Carve Fleshing Tool
Attaches as
Hammer

Made from

Make Bone War Hatchet×1

Used to make

Dismantle Medium Implement×1