Where to find

Combat

Damage
0.3–0.5
Range
0.61–1.1 tiles
Critical chance
5 %
Critical multiplier
2 ×
Targets per swing
2
Knockdown
2
Push back
0.3
Swing time
4
Minimum swing
4
Speed
1.2
Swing arc
0.65
Weapon length
0.23
Style
Swinging
Skill
Improvised, Short Blunt
Door damage
1
Tree damage
0

Durability

Condition
5
Wear chance
1 in 5

General

Encumbrance
1 kg
Attaches as
Not Knife
ID
Base.WoodenStick_Broken
nomaintenancexpisfirefuelrepairwithgluerepairwithtape

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