Combat

Damage
0.5–1
Range
0.61–1 tiles
Critical chance
5 %
Critical multiplier
5 ×
Targets per swing
2
Knockdown
2
Push back
0.3
Swing time
4
Minimum swing
4
Speed
1.1
Swing arc
0.65
Damage type
Slash
Style
Swinging
Skill
Improvised, Short Blunt
Door damage
5
Tree damage
0

Durability

Condition
3
Wear chance
1 in 2
Possible breakage results

General

Encumbrance
1
Researchable
Forge 10 Nails, Forge Heading Tool
Attaches as
Big Weapon

Made from

Make Nail-Spiked Small Weapon×1