Combat

Damage
1.7–2.5
Range
0.7–1.35 tiles
Critical chance
40 %
Critical multiplier
3 ×
Targets per swing
3
Knockdown
3
Push back
1
Swing time
2
Minimum swing
4
Speed
0.85
Swing arc
0.8
Weapon length
0.65
Style
Swinging
Skill
Long Blunt
Two-handed
Yes
Door damage
40
Tree damage
10
Always knocks down
Yes

Durability

Condition
10
Wear chance
1 in 5
Possible breakage results

Made from

Make Nail-Spiked Weapon×1