Combat

Damage
0.8–1.2
Range
0.61–1.35 tiles
Critical chance
55 %
Critical multiplier
2 ×
Targets per swing
3
Knockdown
1.5
Push back
0.3
Swing time
3
Minimum swing
3
Speed
1.1
Swing arc
0.8
Style
Swinging
Skill
Long Blunt
Two-handed
Yes
Door damage
10
Tree damage
0

Durability

Condition
10
Wear chance
1 in 7
Possible breakage results

General

Encumbrance
2.8
Attaches as
Guitar
ID
Base.GuitarElectric
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