Combat

Damage
0.4–0.7
Range
0.61–0.8 tiles
Critical chance
20 %
Critical multiplier
2 ×
Targets per swing
1
Knockdown
0
Push back
0.3
Swing time
2
Minimum swing
2
Speed
0.9
Swing arc
0.72
Style
Swinging
Skill
Improvised
Door damage
2
Tree damage
0

Durability

Condition
4
Wear chance
1 in 5
Possible breakage results

General

Encumbrance
1

Used to make

Knap Sharp Flint Flake×1
Knap Long Stone Blade×1