Combat
- Damage
- 0.5–1
- Range
- 0.61–1.42 tiles
- Critical chance
- 25 %
- Critical multiplier
- 2 ×
- Targets per swing
- 3
- Knockdown
- 0
- Push back
- 0.6
- Swing time
- 3
- Minimum swing
- 3
- Speed
- 1
- Swing arc
- 0.8
- Style
- Swinging
- Skill
- Long Blunt
- Two-handed
- Yes
- Door damage
- 5
- Tree damage
- 0
Durability
- Condition
- 5
- Wear chance
- 1 in 15
General
- Encumbrance
- 2
- Metal value
- 90
- Attaches as
- Big Blade
- ID
- Base.Golfclub
| Field | Value |
|---|---|
| EnduranceMod | 0.6 |