Combat

Damage
0.6–1
Range
0.61–1.2 tiles
Critical chance
30 %
Critical multiplier
2 ×
Targets per swing
2
Knockdown
0
Push back
0.3
Swing time
2
Minimum swing
2
Speed
0.95
Swing arc
0.72
Weapon length
0.35
Style
Swinging
Skill
Axe
Door damage
1
Tree damage
0

Durability

Condition
8
Wear chance
1 in 15
Possible breakage results

General

Encumbrance
1.5
Attaches as
Big Weapon

Made from

Make Railspike Iron Pipe×1