Combat

Damage
0.6–1.1
Range
0.61–1.23 tiles
Critical chance
30 %
Critical multiplier
3 ×
Targets per swing
1
Knockdown
0
Push back
0.5
Swing time
3
Minimum swing
3
Speed
1.1
Swing arc
0.65
Weapon length
0.35
Style
Swinging
Skill
Short Blunt
Door damage
5
Tree damage
0

Durability

Condition
10
Wear chance
1 in 10
Head Condition
5
Head wear multiplier
2 ×
Possible breakage results

General

Encumbrance
2
Researchable
Make Jawbone Morningstar, Make Jawbone Axe, Make Jawbone Club
Attaches as
Big Weapon

Made from

Make Jawbone Club×1