Combat

Damage
0.9–1.5
Range
0.61–0.9 tiles
Critical chance
10 %
Critical multiplier
5 ×
Targets per swing
2
Knockdown
2
Push back
0.3
Swing time
4
Minimum swing
4
Speed
1
Swing arc
0.65
Damage type
Slash
Style
Swinging
Skill
Improvised, Long Blunt
Two-handed
Yes
Door damage
5
Tree damage
0

Durability

Condition
10
Wear chance
1 in 2
Possible breakage results
ID
Base.LongSpikedClub
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