Combat

Damage
1–1.6
Range
0.61–1.25 tiles
Critical chance
40 %
Critical multiplier
4 ×
Targets per swing
2
Knockdown
2
Push back
0.3
Swing time
4
Minimum swing
4
Speed
1
Swing arc
0.65
Damage type
Slash
Style
Swinging
Skill
Improvised, Long Blunt
Two-handed
Yes
Door damage
9
Tree damage
1

Durability

Condition
15
Wear chance
1 in 20
Head Condition
20
Head wear multiplier
1.5 ×
Possible breakage results

General

Encumbrance
2.5
Researchable
Forge Mace Head
Attaches as
Big Weapon

Made from

Assemble Stone Mace×1

Used to make

Dismantle Long Implement×1