Combat

Damage
0.8–1.4
Range
0.61–1.2 tiles
Critical chance
40 %
Critical multiplier
4 ×
Targets per swing
1
Knockdown
0
Push back
0.5
Swing time
3
Minimum swing
3
Speed
1
Swing arc
0.65
Weapon length
0.35
Damage type
Slash
Style
Swinging
Skill
Short Blunt
Door damage
9
Tree damage
0

Durability

Condition
15
Wear chance
1 in 20
Head Condition
30
Head wear multiplier
1.5 ×
Possible breakage results

General

Encumbrance
1.5
Metal value
25
Researchable
Forge Mace Head, Make Spiked Club, Make Spiked Baseball Bat, Make Spiked Cudgel
Attaches as
Shovel

Made from

Assemble Mace×1
Assemble Stone Mace×1

Used to make

Dismantle Medium Implement×1