Combat

Damage
0.7–1.8
Range
0.61–1.4 tiles
Critical chance
15 %
Critical multiplier
4 ×
Targets per swing
2
Knockdown
2
Push back
0.3
Swing time
3
Minimum swing
3
Speed
0.95
Swing arc
0.72
Weapon length
0.38
Damage type
Slash
Style
Swinging
Skill
Axe
Two-handed
Yes
Door damage
15
Tree damage
15

Durability

Condition
10
Wear chance
1 in 10

General

Encumbrance
3
Metal value
120
Attaches as
Big Weapon

Made from

Make Scrap Metal Weapon×1