Combat

Damage
1–2
Range
0.61–1.23 tiles
Critical chance
10 %
Critical multiplier
3 ×
Targets per swing
2
Knockdown
2
Push back
0.3
Swing time
4
Minimum swing
4
Speed
1
Swing arc
0.7
Weapon length
0.3
Damage type
Slash
Style
Swinging
Skill
Long Blade
Door damage
5
Tree damage
5

Durability

Condition
10
Wear chance
1 in 5
Sharpness
1

General

Encumbrance
2
Researchable
Forge Simple Blade, Forge Fleshing Tool, Forge Scrap Metal Shortsword
Attaches as
Sword

Made from

Make Scrap Metal Chopper×1