Combat

Damage
2–3
Range
0.61–1.4 tiles
Critical chance
20 %
Critical multiplier
5 ×
Targets per swing
3
Knockdown
0
Push back
0.5
Swing time
3
Minimum swing
3
Speed
1
Swing arc
0.8
Weapon length
0.4
Damage type
Slash
Style
Swinging
Skill
Long Blade
Two-handed
Yes
Door damage
8
Tree damage
5

Durability

Condition
13
Wear chance
1 in 20
Sharpness
1
Possible breakage results

Made from

Assemble Bladed Item×1

Used to make

Dismantle Bladed Item×1