Combat

Damage
0.5–1
Range
0.61–1.2 tiles
Critical chance
30 %
Critical multiplier
2 ×
Targets per swing
2
Knockdown
0
Push back
0.3
Swing time
2
Minimum swing
2
Speed
0.95
Swing arc
0.72
Weapon length
0.35
Style
Swinging
Skill
Improvised, Short Blunt
Door damage
1
Tree damage
0

Durability

Condition
10
Wear chance
1 in 10

General

Encumbrance
1.5
Researchable
Forge Crowbar
Attaches as
Big Weapon