Rising

Differences from Apocalypse: 46 / 188

Use Rising

VariableRisingApocalypse
Abundant Loot Factor33
TemperatureNormalNormal
RainNormalNormal
Erosion SpeedSlow (200 Days)Slow (200 Days)
Erosion Days00
Farming SpeedNormalNormal
Compost Time2 Weeks2 Weeks
Stats DecreaseNormalNormal
Nature's AbundanceNormalNormal
House Alarms FrequencyExtremely RareSometimes
Locked Houses FrequencyOftenVery Often
Starter Kittruefalse
Nutrition Systemtruetrue
Food SpoilageNormalNormal
Refrigeration EffectivenessNormalNormal
Loot Seen Prevent Hours00
Hours for Loot Respawn00
Max Items For Loot Respawn55
Construction Prevents Loot Respawntruetrue
World Item Removal ListBase.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_RatBase.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_Rat
Hours for Removal List2424
Removal List as Whitelistfalsefalse
Months since the Apocalypse00
Plant ResilienceNormalNormal
Farming's AbundanceNormalNormal
Endurance RegenerationNormalNormal
HelicopterNeverOnce
Meta EventSometimesSometimes
Sleeping EventNeverNever
Generator Fuel Consumption0.10.1
GeneratorsRareRare
Annotated Map ChanceSometimesSometimes
Free Trait Points00
Player-built Construction StrengthHighNormal
Darkness during nightNormalNormal
Length of nightsNormalNormal
Bone Fracturefalsetrue
Injury SeverityLowNormal
Time Before Corpse Removal216216
Decaying Corpse Health ImpactNormalNormal
Zombie Health Impactfalsefalse
Blood LevelNormalNormal
Clothing DegradationNormalNormal
Fire Spreadtruetrue
Rotten Food Removal-1-1
Generator Working in Exteriortruetrue
Maximum Fog IntensityNormalNormal
Maximum Rain FX IntensityNormalNormal
Snow on Groundtruetrue
Melee Movement Disruptiontruetrue