| 戰利品非常豐富AbundantLootFactor | 2–4 | 3 | 3 | 3 | 3 | 3 |
| 房屋報警頻率Alarm | | 4 | 5 | 4 | 2 | 1 |
| 房屋警報電池衰減AlarmDecay | | 2 | 2 | 2 | 2 | 2 |
| 房屋警報電池衰減AlarmDecayModifier | -1–2147483647 | 14 | 14 | 14 | 14 | 14 |
| 解鎖所有服裝AllClothesUnlocked | | false | false | false | false | false |
| 發電機室外運轉AllowExteriorGenerator | | true | true | true | true | true |
| 彈藥AmmoLootNew | 0–4 | 0.6 | 0.2 | 0.6 | 0.4 | 0.6 |
| 動物成長速度AnimalAgeModifier | | 4 | 4 | 3 | 4 | 4 |
| 孵化時間AnimalEggHatch | | 4 | 4 | 3 | 4 | 4 |
| 草地重新生長時間AnimalGrassRegrowTime | 1–9999 | 240 | 240 | 240 | 240 | 240 |
| 繁殖季節AnimalMatingSeason | | true | true | false | true | true |
| 元捕食者AnimalMetaPredator | | false | true | false | false | false |
| 元屬性減少速度AnimalMetaStatsModifier | | 4 | 4 | 4 | 4 | 4 |
| 牛奶產出速度AnimalMilkIncModifier | | 4 | 4 | 3 | 4 | 4 |
| 動物路徑機率AnimalPathChance | | 4 | 4 | 4 | 4 | 4 |
| 分娩時間AnimalPregnancyTime | | 4 | 4 | 3 | 3 | 4 |
| 動物生成機率AnimalRanchChance | | 5 | 4 | 6 | 6 | 5 |
| 動物吸引殭屍AnimalSoundAttractZombies | | true | true | true | false | true |
| 屬性減少速度AnimalStatsModifier | | 4 | 4 | 4 | 4 | 4 |
| 動物足跡機率AnimalTrackChance | | 4 | 4 | 5 | 4 | 4 |
| 羊毛產出速度AnimalWoolIncModifier | | 4 | 4 | 3 | 4 | 4 |
| 已標記的地圖產生率AnnotatedMapChance | | 4 | 2 | 5 | 4 | 4 |
| 近戰移動干擾AttackBlockMovements | | true | true | true | true | true |
| Basement | [Basement] | | | | | |
| 地下室生成頻率SpawnFrequency | | 4 | 4 | 4 | 4 | 4 |
| 血腥程度BloodLevel | | 3 | 3 | 3 | 3 | 3 |
| 移除血跡天數BloodSplatLifespanDays | 0–365 | 0 | 0 | 0 | 0 | 0 |
| 骨折BoneFracture | | true | true | true | false | true |
| 不易腐爛食物CannedFoodLootNew | 0–4 | 0.6 | 0.4 | 0.6 | 0.6 | 0.6 |
| 汽車警報頻率CarAlarm | | 3 | 4 | 3 | 3 | 1 |
| 車輛撞擊傷害CarDamageOnImpact | | 3 | 3 | 3 | 3 | 3 |
| 耗油量CarGasConsumption | 0–100 | 1 | 1 | 1 | 0.6 | 1 |
| 整體狀況CarGeneralCondition | | 3 | 2 | 3 | 3 | 1 |
| 車輛產生率CarSpawnRate | | 3 | 3 | 4 | 4 | 3 |
| 有油的機率ChanceHasGas | | 2 | 1 | 2 | 2 | 1 |
| 額外特質點數CharacterFreePoints | -100–100 | 0 | 0 | 0 | 0 | 0 |
| 黏土生成機率 - 湖泊ClayLakeChance | 0–1 | 0.05 | 0.05 | 0.05 | 0.05 | 0.05 |
| 黏土生成機率 - 河流ClayRiverChance | 0–1 | 0.05 | 0.05 | 0.05 | 0.05 | 0.05 |
| 氣候迴圈模式ClimateCycle | | 1 | 1 | 1 | 1 | 1 |
| 服裝劣化ClothingDegradation | | 3 | 4 | 3 | 3 | 3 |
| 服裝ClothingLootNew | 0–4 | 0.6 | 0.6 | 0.6 | 0.6 | 0.6 |
| 戰利品常見CommonLootFactor | 1–3 | 2 | 2 | 2 | 2 | 2 |
| 堆肥時間CompostTime | | 2 | 2 | 1 | 2 | 2 |
| 玩家建築強度ConstructionBonusPoints | | 3 | 3 | 4 | 4 | 3 |
| 玩家建築阻止物品重新整理ConstructionPreventsLootRespawn | | true | true | true | true | true |
| 揹包ContainerLootNew | 0–4 | 0.6 | 0.4 | 0.6 | 0.6 | 0.6 |
| 烹飪CookwareLootNew | 0–4 | 0.6 | 0.6 | 2 | 2 | 0.6 |
| 車輛撞擊對玩家傷害DamageToPlayerFromHitByACar | | 1 | 1 | 1 | 1 | 1 |
| 每日長度DayLength | | 4 | 4 | 4 | 4 | 3 |
| 晝夜迴圈模式DayNightCycle | | 1 | 1 | 1 | 1 | 1 |
| 移除腐爛食物DaysForRottenFoodRemoval | -1–2147483647 | -1 | -1 | -1 | -1 | -1 |
| 達到最大減少物品的天數DaysUntilMaximumDiminishedLoot | 0–3650 | 3650 | 1825 | 3650 | 3650 | 3650 |
| 達到最大被掠奪建築機率的天數DaysUntilMaximumLooted | 0–3650 | 90 | 60 | 90 | 90 | 90 |
| 達到最大害蟲指數的天數DaysUntilMaximumRatIndex | 0–365 | 90 | 90 | 90 | 90 | 90 |
| 腐爛屍體影響健康DecayingCorpseHealthImpact | | 3 | 4 | 3 | 3 | 3 |
| 不適系數DiscomfortFactor | 0–10 | 0.8 | 1 | 0.7 | 0.8 | 0.8 |
| 殭屍分配Distribution | | 1 | 1 | 1 | 1 | 1 |
| 簡易攀爬EasyClimbing | | false | false | false | true | false |
| 斷電時間ElecShut | | 2 | 2 | 3 | 3 | 1 |
| 斷電時間ElecShutModifier | -1–2147483647 | 14 | 14 | 14 | 14 | -1 |
| 啟用中毒EnablePoisoning | | 1 | 1 | 1 | 1 | 1 |
| 地面積雪EnableSnowOnGround | | true | true | true | true | true |
| 啟用 '髒水' 提示EnableTaintedWaterText | | true | false | true | true | true |
| 車輛EnableVehicles | | true | true | true | true | true |
| 耐力恢復EndRegen | | 3 | 3 | 2 | 3 | 3 |
| 侵蝕天數ErosionDays | -1–36500 | 0 | 0 | 0 | 0 | 0 |
| 侵蝕速度ErosionSpeed | | 4 | 3 | 4 | 4 | 1 |
| 戰利品特別稀少ExtremeLootFactor | 0.05–0.6 | 0.2 | 0.2 | 0.2 | 0.2 | 0.2 |
| 農耕速度Farming | | 3 | 3 | 3 | 3 | 3 |
| 作物產量FarmingAmountNew | 0.1–10 | 1 | 1 | 1.5 | 1 | 1 |
| 農業FarmingLootNew | 0–4 | 0.6 | 0.6 | 0.6 | 2 | 0.6 |
| 作物生長速率FarmingSpeedNew | 0.1–100 | 1 | 1 | 1.5 | 1 | 1 |
| 火勢蔓延FireSpread | | true | true | true | true | true |
| 槍械受頭部裝備效果影響FirearmHeadGearEffect | | true | true | true | true | true |
| 槍械卡殼倍率FirearmJamMultiplier | 0–10 | 1 | 1.25 | 1 | 1 | 1 |
| 槍械受狀態效果影響倍率FirearmMoodleMultiplier | 0–10 | 1 | 1.25 | 1 | 1 | 1 |
| 槍械噪音倍率FirearmNoiseMultiplier | 0.2–2 | 1 | 1.25 | 1 | 1 | 1 |
| 槍械使用傷害機率FirearmUseDamageChance | | 2 | 2 | 2 | 2 | 2 |
| 槍械受天氣效果影響倍率FirearmWeatherMultiplier | 0–10 | 1 | 1.25 | 1 | 1 | 1 |
| 魚類產量FishAbundance | | 2 | 2 | 3 | 3 | 2 |
| 霧氣迴圈模式FogCycle | | 1 | 1 | 1 | 1 | 1 |
| 易腐爛食物FoodLootNew | 0–4 | 0.8 | 0.4 | 0.8 | 0.6 | 0.8 |
| 食物腐壞FoodRotSpeed | | 3 | 3 | 3 | 3 | 3 |
| 冷藏效力FridgeFactor | | 3 | 3 | 4 | 3 | 3 |
| 初始加油站空置機率FuelStationGasEmptyChance | 0–100 | 20 | 25 | 20 | 10 | 20 |
| 加油站無限燃料FuelStationGasInfinite | | false | false | false | false | false |
| 初始加油站最大燃料FuelStationGasMax | 0–1 | 0.8 | 0.7 | 0.9 | 1 | 0.8 |
| 初始加油站最小燃料FuelStationGasMin | 0–1 | 0 | 0 | 0.5 | 0.7 | 0 |
| 發電機油耗GeneratorFuelConsumption | 0–100 | 0.1 | 0.1 | 0.1 | 0.1 | 0.1 |
| 發電機產生GeneratorSpawning | | 4 | 2 | 5 | 4 | 4 |
| 發電機供電範圍GeneratorTileRange | 1–100 | 20 | 20 | 20 | 20 | 20 |
| 發電機垂直供電範圍GeneratorVerticalPowerRange | 1–15 | 3 | 3 | 3 | 3 | 3 |
| 直升機Helicopter | | 2 | 3 | 2 | 1 | 2 |
| 屍體移除時間HoursForCorpseRemoval | -1–2147483647 | 216 | 216 | 216 | 216 | 216 |
| 物品重新整理小時數HoursForLootRespawn | 0–2147483647 | 0 | 0 | 0 | 0 | 0 |
| 移除清單所需小時數HoursForWorldItemRemoval | 0–2147483647 | 24 | 24 | 24 | 24 | 24 |
| 初始油量InitialGas | | 2 | 2 | 3 | 3 | 2 |
| 受傷嚴重程度InjurySeverity | | 2 | 3 | 1 | 1 | 2 |
| 戰利品極度罕見InsaneLootFactor | 0–0.2 | 0.05 | 0.05 | 0.05 | 0.05 | 0.05 |
| 設定移除清單為白名單ItemRemovalListBlacklistToggle | | false | false | false | false | false |
| 鑰匙KeyLootNew | 0–4 | 0.4 | 0.4 | 0.6 | 0.6 | 0.4 |
| 室內作物死亡KillInsideCrops | | true | true | true | true | true |
| 拆解所能達到的最高經驗等級LevelForDismantleXPCutoff | 0–10 | 0 | 0 | 0 | 0 | 0 |
| 閱讀媒體所能達到的最高經驗等級LevelForMediaXPCutoff | 0–10 | 3 | 3 | 3 | 3 | 3 |
| 燈泡期限LightBulbLifespan | 0–1000 | 2 | 1 | 2 | 3 | 2 |
| 文學作品冷卻天數LiteratureCooldown | 1–365 | 45 | 90 | 30 | 90 | 45 |
| 其他書籍LiteratureLootNew | 0–4 | 0.6 | 0.6 | 0.8 | 0.6 | 0.6 |
| 鎖住機率LockedCar | | 4 | 6 | 3 | 3 | 1 |
| 房屋上鎖頻率LockedHouses | | 6 | 6 | 6 | 5 | 1 |
| 屍體產生蛆MaggotSpawn | | 1 | 1 | 1 | 1 | 1 |
| 遊戲內地圖Map | [Map] | | | | | |
| 開始時全部已知MapAllKnown | | false | false | false | false | false |
| 檢視地圖需要光源MapNeedsLight | | true | true | true | true | true |
| 允許世界地圖AllowWorldMap | | true | true | true | true | true |
| 允許小地圖AllowMiniMap | | false | false | true | true | false |
| 材料MaterialLootNew | 0–4 | 0.6 | 0.6 | 0.6 | 3 | 0.6 |
| 最高霧強度MaxFogIntensity | | 1 | 1 | 1 | 1 | 1 |
| 最大物品重新整理數量MaxItemsForLootRespawn | 0–2147483647 | 5 | 5 | 5 | 5 | 5 |
| 最高降雨效果強度MaxRainFxIntensity | | 1 | 1 | 1 | 1 | 1 |
| 最大減少物品百分比MaximumDiminishedLoot | 0–100 | 20 | 0 | 20 | 20 | 20 |
| 最大火焰燃料小時數MaximumFireFuelHours | 1–168 | 8 | 8 | 12 | 8 | 8 |
| 最大被掠奪建築機率MaximumLooted | 0–200 | 25 | 50 | 25 | 0 | 25 |
| 最大已掠奪建築房間數MaximumLootedBuildingRooms | 0–200 | 50 | 50 | 50 | 50 | 50 |
| 最大害蟲指數MaximumRatIndex | 0–50 | 25 | 25 | 25 | 25 | 25 |
| 機械MechanicsLootNew | 0–4 | 0.6 | 0.6 | 0.6 | 0.6 | 0.6 |
| 媒體MediaLootNew | 0–4 | 0.6 | 0.4 | 1.2 | 2 | 0.6 |
| 醫療MedicalLootNew | 0–4 | 0.6 | 0.4 | 0.6 | 0.6 | 0.6 |
| 紀念品MementoLootNew | 0–4 | 0.6 | 0.6 | 0.6 | 0.6 | 0.6 |
| 幕外事件MetaEvent | | 2 | 3 | 2 | 2 | 2 |
| 媒體內容顯示MetaKnowledge | | 3 | 3 | 3 | 3 | 3 |
| 閱讀每頁書籍所需分鐘數MinutesPerPage | 0–60 | 2 | 2 | 2 | 2 | 2 |
| 武器多重打擊MultiHitZombies | | false | false | true | true | false |
| MultiplierConfig | [MultiplierConfig] | | | | | |
| 斧頭經驗獲取倍率Axe | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 屠宰經驗獲取倍率Butchering | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 體格經驗獲取倍率Fitness | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 短刀經驗獲取倍率SmallBlade | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 力量經驗獲取倍率Strength | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 急救經驗獲取倍率Doctor | 0–1000 | 1 | 1 | 1.5 | 1 | 1 |
| 烹飪經驗獲取倍率Cooking | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 瞄準經驗獲取倍率Aiming | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 衝刺經驗獲取倍率Sprinting | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 靈活經驗獲取倍率Nimble | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 陶藝經驗獲取倍率Pottery | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 短棍經驗獲取倍率SmallBlunt | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 鍛造經驗獲取倍率Blacksmith | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 電工經驗獲取倍率Electricity | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 追蹤經驗獲取倍率Tracking | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 木工經驗獲取倍率Woodwork | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 玻璃經驗獲取倍率Glassmaking | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 裝填經驗獲取倍率Reloading | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 潛行經驗獲取倍率Sneak | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 全域性經驗倍率Global | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 維護經驗獲取倍率Maintenance | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 畜牧經驗獲取倍率Husbandry | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 技工經驗獲取倍率Mechanics | 0–1000 | 1 | 1 | 1.4 | 1 | 1 |
| 長矛經驗獲取倍率Spear | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 雕刻經驗獲取倍率Carving | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 使用全域性經驗倍率GlobalToggle | | true | true | false | true | true |
| 搜尋經驗獲取倍率PlantScavenging | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 石工經驗獲取倍率Masonry | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 長刀經驗獲取倍率LongBlade | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 長棍經驗獲取倍率Blunt | 0–1000 | 1 | 1 | 1 | 1 | 1 |
| 捕魚經驗獲取倍率Fishing | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 縫紉經驗獲取倍率Tailoring | 0–1000 | 1 | 1 | 1.4 | 1 | 1 |
| 金工經驗獲取倍率MetalWelding | 0–1000 | 1 | 1 | 1.4 | 1 | 1 |
| 耕作經驗獲取倍率Farming | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 石器經驗獲取倍率FlintKnapping | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 誘捕經驗獲取倍率Trapping | 0–1000 | 1 | 1 | 1.2 | 1 | 1 |
| 肌肉拉傷因素MuscleStrainFactor | 0–10 | 0.7 | 1 | 0.6 | 0.7 | 0.7 |
| 天然資源豐富度NatureAbundance | | 3 | 2 | 3 | 3 | 5 |
| 負面特質懲罰NegativeTraitsPenalty | | 1 | 1 | 1 | 1 | 1 |
| 夜間暗度NightDarkness | | 3 | 1 | 3 | 3 | 3 |
| 夜晚長度NightLength | | 3 | 3 | 3 | 3 | 3 |
| 無黑色服裝NoBlackClothes | | true | true | true | true | true |
| 戰利品正常NormalLootFactor | 0.6–2 | 1 | 1 | 1 | 1 | 1 |
| 營養Nutrition | | true | true | true | true | true |
| 其他OtherLootNew | 0–4 | 0.8 | 0.4 | 0.8 | 1 | 0.8 |
| 非地表農場 [!]PlaceDirtAboveground | | false | false | false | false | false |
| 農耕豐富度PlantAbundance | | 3 | 3 | 3 | 3 | 3 |
| 作物生長季節PlantGrowingSeasons | | true | true | false | true | true |
| 植物韌性PlantResilience | | 3 | 4 | 2 | 3 | 3 |
| 玩家車禍受傷PlayerDamageFromCrash | | true | true | true | true | true |
| 降雨量Rain | | 3 | 3 | 3 | 3 | 3 |
| 遠端武器RangedWeaponLootNew | 0–4 | 1.2 | 0.6 | 1.2 | 0.4 | 1.2 |
| 戰利品很少RareLootFactor | 0.2–1 | 0.6 | 0.6 | 0.6 | 0.6 | 0.6 |
| 後方防備脆弱度RearVulnerability | | 3 | 3 | 3 | 2 | 3 |
| 近期倖存者車輛RecentlySurvivorVehicles | | 2 | 2 | 3 | 3 | 2 |
| 配方書RecipeResourceLoot | 0–4 | 0.6 | 0.4 | 0.6 | 0.8 | 0.6 |
| 移除不需要的故事物品RemoveStoryLoot | | false | false | false | false | false |
| 移除不需要的殭屍物品RemoveZombieLoot | | false | false | false | false | false |
| 擲骰子倍率 [!]RollsMultiplier | 0.1–100 | 1 | 1 | 1 | 1 | 1 |
| 鄉村建築被掠奪機率倍率RuralLooted | 0–2 | 0.5 | 1 | 0.5 | 0.5 | 0.5 |
| 檢視未知配方SeeNotLearntRecipe | | true | true | true | true | true |
| 物資避免被見小時數SeenHoursPreventLootRespawn | 0–2147483647 | 0 | 0 | 0 | 0 | 0 |
| 車輛警報器吸引殭屍SirenEffectsZombies | | true | true | true | true | true |
| 警報中止小時數SirenShutoffHours | 0–168 | 0 | 0 | 0 | 0 | 0 |
| 技能書SkillBookLoot | 0–4 | 0.6 | 0.4 | 1 | 0.4 | 0.6 |
| 睡眠事件SleepingEvent | | 1 | 1 | 1 | 1 | 1 |
| 開始日期StartDay | | 9 | 9 | 9 | 9 | 9 |
| 開始月份StartMonth | | 7 | 7 | 7 | 7 | 12 |
| 開始小時StartTime | | 2 | 2 | 2 | 2 | 2 |
| 開始年份StartYear | | 1 | 1 | 1 | 1 | 1 |
| 起始配備StarterKit | | false | false | false | true | false |
| 狀態數值降低StatsDecrease | | 3 | 3 | 3 | 3 | 3 |
| 生存必需品SurvivalGearsLootNew | 0–4 | 0.6 | 0.4 | 0.6 | 2 | 0.6 |
| 隨機房屋機率SurvivorHouseChance | | 3 | 2 | 4 | 3 | 3 |
| 氣溫Temperature | | 3 | 3 | 3 | 3 | 3 |
| 末日開始後已經過月數TimeSinceApo | | 1 | 1 | 1 | 1 | 7 |
| 工具ToolLootNew | 0–4 | 0.6 | 0.4 | 1 | 2 | 0.6 |
| 汽車殘骸堵塞TrafficJam | | true | true | true | true | true |
| 簡單使用VehicleEasyUse | | false | false | false | false | false |
| 隨機車輛故事機率VehicleStoryChance | | 3 | 3 | 3 | 3 | 3 |
| Version | | | | | | |
| 斷水時間WaterShut | | 2 | 2 | 3 | 3 | 1 |
| 斷水時間WaterShutModifier | -1–2147483647 | 14 | 14 | 14 | 14 | -1 |
| 近戰武器WeaponLootNew | 0–4 | 0.6 | 0.4 | 0.8 | 0.4 | 0.6 |
| 世界物品移除清單WorldItemRemovalList | | Base.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_Rat | Base.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_Rat | Base.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_Rat | Base.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_Rat | Base.Hat,Base.Glasses,Base.Maggots,Base.Slug,Base.Slug2,Base.Snail,Base.Worm,Base.Dung_Mouse,Base.Dung_Rat |
| 傷口感染傷害因素WoundInfectionFactor | 0–10 | 1 | 2 | 1 | 1 | 1 |
| 殭屍吸引倍數ZombieAttractionMultiplier | 0–100 | 1 | 1 | 1 | 1 | 1 |
| ZombieConfig | [ZombieConfig] | | | | | |
| 人口初始倍數PopulationStartMultiplier | 0–4 | 1 | 1.5 | 1 | 1 | 1 |
| 人口巔峰日PopulationPeakDay | 1–365 | 28 | 28 | 20 | 28 | 5 |
| 號召團體半徑RallyGroupRadius | 1–10 | 3 | 3 | 3 | 4 | 10 |
| 循聲距離FollowSoundDistance | 10–1000 | 100 | 200 | 100 | 100 | 300 |
| 集結群組大小變異RallyGroupSizeVariance | 0–100 | 50 | 50 | 50 | 50 | 50 |
| 號召團體規模RallyGroupSize | 0–1000 | 20 | 10 | 20 | 20 | 200 |
| 刪除前的殭屍數量ZombiesCountBeforeDelete | 0–5000 | 300 | 300 | 300 | 300 | 300 |
| 數量倍率PopulationMultiplier | 0–4 | 0.65 | 1.2 | 0.65 | 0.15 | 0.65 |
| 重新分配所需小時數RedistributeHours | 0–8760 | 12 | 12 | 12 | 18 | 12 |
| 號召團體分離RallyGroupSeparation | 5–25 | 15 | 15 | 15 | 15 | 15 |
| 號召移動距離RallyTravelDistance | 5–50 | 20 | 20 | 20 | 30 | 30 |
| 人口巔峰倍數PopulationPeakMultiplier | 0–4 | 1.5 | 2 | 1.5 | 1 | 1.5 |
| 重生倍數RespawnMultiplier | 0–1 | 0 | 0.1 | 0 | 0.1 | 0.5 |
| 重生未見小時數RespawnUnseenHours | 0–8760 | 0 | 16 | 0 | 16 | 16 |
| 重生所需小時數RespawnHours | 0–8760 | 0 | 72 | 0 | 72 | 72 |
| 殭屍對玩家影響ZombieHealthImpact | | false | true | false | false | false |
| 殭屍故事ZombieLore | [ZombieLore] | | | | | |
| 傳染性Transmission | | 1 | 1 | 1 | 1 | 1 |
| 破壞圍欄所需殭屍數FenceThumpersRequired | -1–100 | 25 | 20 | 25 | 25 | 50 |
| 感染致命Mortality | | 5 | 5 | 5 | 5 | 5 |
| 復活時間Reanimate | | 3 | 3 | 3 | 3 | 3 |
| 爬行車輛下方CrawlUnderVehicle | | 5 | 6 | 5 | 5 | 5 |
| 翻牆前撲ZombiesFenceLunge | | true | true | true | false | true |
| 力量Strength | | 2 | 1 | 2 | 3 | 3 |
| 圍欄損害系數FenceDamageMultiplier | 0.01–100 | 1 | 1.5 | 1 | 1 | 1 |
| 玩家生成區域PlayerSpawnZombieRemoval | | 1 | 2 | 1 | 1 | 1 |
| 環境攻擊ThumpNoChasing | | false | true | false | false | true |
| 殭屍觸發房屋警報TriggerHouseAlarm | | true | true | true | false | false |
| 隨機數目的跑屍SprinterPercentage | 0–100 | 0 | 6 | 0 | 0 | 0 |
| 殭屍跌落傷害倍率ZombiesFallDamage | 0–100 | 1 | 1 | 1 | 1 | 1 |
| 拉倒ZombiesDragDown | | true | true | true | true | true |
| 感知Cognition | | 3 | 4 | 3 | 3 | 2 |
| 殭屍護甲最大防禦ZombiesMaxDefense | 0–100 | 85 | 90 | 85 | 60 | 85 |
| 殭屍假死DisableFakeDead | | 1 | 2 | 1 | 3 | 1 |
| 日 / 夜活躍ActiveOnly | | 1 | 1 | 1 | 1 | 1 |
| 爬行者拖拽ZombiesCrawlersDragDown | | false | true | false | false | false |
| 附加武器的機率ChanceOfAttachedWeapon | 0–100 | 6 | 6 | 6 | 6 | 6 |
| 速度Speed | | 4 | 4 | 4 | 3 | 2 |
| 韌性Toughness | | 4 | 1 | 4 | 3 | 2 |
| 隨機開門量DoorOpeningPercentage | 0–100 | 0 | 10 | 0 | 0 | 0 |
| 殭屍護甲因素ZombiesArmorFactor | 0–100 | 2 | 2 | 2 | 1 | 2 |
| 破壞建築ThumpOnConstruction | | true | true | true | true | true |
| 聽覺Hearing | | 5 | 2 | 5 | 3 | 2 |
| 新潛行系統SpottedLogic | | true | true | true | true | true |
| 視覺Sight | | 5 | 2 | 5 | 2 | 2 |
| 記憶Memory | | 2 | 1 | 2 | 3 | 2 |
| 殭屍遷移ZombieMigrate | | true | true | true | true | true |
| 殭屍數量物品影響ZombiePopLootEffect | 0–20 | 0 | 10 | 0 | 0 | 0 |
| 殭屍重生間隔時間ZombieRespawn | | 4 | 2 | 4 | 3 | 4 |
| 隨機噪聲分佈ZombieVoronoiNoise | | true | true | true | true | true |
| 殭屍數量Zombies | | 4 | 3 | 4 | 5 | 1 |
| 隨機區域故事機率ZoneStoryChance | | 3 | 3 | 3 | 3 | 3 |