Combat

Damage
0.5–1
Range
0.61–1.1 tiles
Critical chance
25 %
Critical multiplier
2 ×
Targets per swing
2
Knockdown
0
Push back
0.3
Swing time
2
Minimum swing
2
Speed
1
Swing arc
0.72
Weapon length
0.35
Style
Swinging
Skill
Improvised, Short Blunt
Door damage
1
Tree damage
0

Durability

Condition
5
Wear chance
1 in 5
Possible breakage results

General

Encumbrance
2
Researchable
Can-Reinforce Weapon, Bone Spike Weapon
Attaches as
Big Weapon

Made from

Saw Long Stick or Sapling×2

Used to make

Twist Rope from Dogbane×1keep
Craft Twine×1keep
Make Bone War Hatchet×1
Make Jawbone Axe×1
Bone Spike Weapon×1
Make Tent Kit×2
Carve Stake×1
Carve Simple Wooden Tongs×1
Carve Trowel×1
Carve Wooden Rod×1
Carve 4 Small Handles×1
Carve Medium Handle×1
Carve Knitting Needles×1
Carve Bucket×1
Carve Short Bat×1
Can-Reinforce Weapon×1
Make Nail-Spiked Small Weapon×1
Make Railspike Weapon×1
Make Crude Stone Axe×1
Make Stone Hammer×1
Knap Stone Blade Scythe×1
Knapp Flint Saw×1
Make Splint×1
Assemble Small Simple Framepack×4