Where to find

Trapper Carbine: where to find it

RoomContainersWeightrolls
Any roomCabinet100
Army Surplus StoreDisplay Case100
BedroomLocker100
BedroomCabinet100
ClosetShelves100
Drug labShelves100
Gun StoreDisplay Case100
Pawnshop officeShelves100
Pawnshop officeOther100
Survivor Cache1Cupboard100
Show all 62
RoomContainersWeightrolls
Any roomCabinet100
Army Surplus StoreDisplay Case100
BedroomLocker100
BedroomCabinet100
ClosetShelves100
Drug labShelves100
Gun StoreDisplay Case100
Pawnshop officeShelves100
Pawnshop officeOther100
Survivor Cache1Cupboard100
Survivor cache 2Cupboard100
Outdoor supplyDisplay Case60
Police gun storageOther40
Police storageOther40
Police SWATOther40
Safehouse LootCrate40
Safehouse LootCupboard40
Safehouse LootBox40
Safehouse LootBox40
Drug labOther20
Drug shackOther20
Garage storageOther20
Garage storageLocker20
HuntingLocker20
Safehouse LootShelves20
Safehouse Loot LateCrate20
Safehouse Loot LateCupboard20
Safehouse Loot LateBox20
Safehouse Loot LateShelves20
Safehouse Loot LateBox20
Safehouse Loot MidCrate20
Safehouse Loot MidCupboard20
Safehouse Loot MidBox20
Safehouse Loot MidShelves20
Safehouse Loot MidBox20
ClosetOther10
Drug labCupboard10
Drug labCupboard10
PawnshopDisplay Case10
Safehouse LootCabinet10
Safehouse Loot LateCabinet10
Safehouse Loot MidCabinet10
Survivor Cache Big BuildingCupboard10
AtticBox5
AtticOther5
AtticCrate5
ClosetLocker5
HallOther5
Living roomLocker5
Living roomOther5
Storage UnitOther1
Any roomLocker0
ChangeroomLocker0
Evidence roomOther0
HunterstorageLocker0
HuntingDisplay Case0
Motel room occupiedDrawer0
Motel room occupiedCabinet0
Pawnshop officeLocker0
Police archiveShelves0
Police gun storageShelves0
Police storageShelves0
ZonerollsXP
Deep Forest125
Forest125
Acidic Forest125
Urban Area125
Trailer Park125
Road125
Primary Forest125
Farmland (FarmLand)125
Vegetation125
Birch Forest125
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Combat

Damage
1–1.4
Range
0.61–20 tiles
Critical chance
22 %
Critical multiplier
4 ×
Targets per swing
1
Knockdown
2
Push back
0.3
Swing time
0.5
Minimum swing
0.5
Swing arc
0.95
Style
Firearm
Two-handed
Yes
Door damage
5

Firearm

Ammo
base:bullets_45
Magazine
M1911 Auto Magazine
Rounds
7
Two-handed
Yes
Hit chance
50 %
Aiming time
35
Reload time
25
Recoil delay
12
Projectiles
1
Jam chance
2
Sound radius
70 tiles
Fire mode
Single
Fire modes
Single
Stopping power
8
Sight range
2–10 tiles
Reload type
boltaction

Durability

Condition
10
Wear chance
1 in 180

General

Encumbrance
3.2 kg
Metal value
45
Attaches as
Rifle
ID
Base.TrapperCarbine
hasmetalfirearm
FieldValue
UseEndurancefalse

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